A class useful for offloading waiting and signalling operations
on single char variables.
Method from EDU.oswego.cs.dl.util.concurrent.WaitableChar Detail: |
public char add(char amount) {
synchronized (lock_) {
lock_.notifyAll();
return super.add(amount);
}
}
|
public boolean commit(char assumedValue,
char newValue) {
synchronized (lock_) {
boolean success = super.commit(assumedValue, newValue);
if (success) lock_.notifyAll();
return success;
}
}
|
public char divide(char factor) {
synchronized (lock_) {
lock_.notifyAll();
return super.divide(factor);
}
}
|
public char multiply(char factor) {
synchronized (lock_) {
lock_.notifyAll();
return super.multiply(factor);
}
}
|
public char set(char newValue) {
synchronized (lock_) {
lock_.notifyAll();
return super.set(newValue);
}
}
|
public char subtract(char amount) {
synchronized (lock_) {
lock_.notifyAll();
return super.subtract(amount);
}
}
|
public void whenEqual(char c,
Runnable action) throws InterruptedException {
synchronized(lock_) {
while (!(value_ == c)) lock_.wait();
if (action != null) action.run();
}
}
Wait until value equals c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenGreater(char c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ > c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value greater than c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenGreaterEqual(char c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ >= c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value greater than or equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenLess(char c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ < c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value less than c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenLessEqual(char c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ < = c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value less than or equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenNotEqual(char c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ != c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value not equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |