A class useful for offloading waiting and signalling operations
on single float variables.
Method from EDU.oswego.cs.dl.util.concurrent.WaitableFloat Detail: |
public float add(float amount) {
synchronized (lock_) {
lock_.notifyAll();
return super.add(amount);
}
}
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public boolean commit(float assumedValue,
float newValue) {
synchronized (lock_) {
boolean success = super.commit(assumedValue, newValue);
if (success) lock_.notifyAll();
return success;
}
}
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public float divide(float factor) {
synchronized (lock_) {
lock_.notifyAll();
return super.divide(factor);
}
}
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public float multiply(float factor) {
synchronized (lock_) {
lock_.notifyAll();
return super.multiply(factor);
}
}
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public float set(float newValue) {
synchronized (lock_) {
lock_.notifyAll();
return super.set(newValue);
}
}
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public float subtract(float amount) {
synchronized (lock_) {
lock_.notifyAll();
return super.subtract(amount);
}
}
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public void whenEqual(float c,
Runnable action) throws InterruptedException {
synchronized(lock_) {
while (!(value_ == c)) lock_.wait();
if (action != null) action.run();
}
}
Wait until value equals c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenGreater(float c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ > c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value greater than c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenGreaterEqual(float c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ >= c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value greater than or equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenLess(float c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ < c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value less than c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenLessEqual(float c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ < = c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value less than or equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |
public void whenNotEqual(float c,
Runnable action) throws InterruptedException {
synchronized (lock_) {
while (!(value_ != c)) lock_.wait();
if (action != null) action.run();
}
}
wait until value not equal to c, then run action if nonnull.
The action is run with the synchronization lock held.
* |