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javax.accessibility
public class: AccessibleRole [javadoc | source]
java.lang.Object
   javax.accessibility.AccessibleBundle
      javax.accessibility.AccessibleRole

Class AccessibleRole determines the role of a component. The role of a component describes its generic function. (E.G., "push button," "table," or "list.")

The toDisplayString method allows you to obtain the localized string for a locale independent key from a predefined ResourceBundle for the keys defined in this class.

The constants in this class present a strongly typed enumeration of common object roles. A public constructor for this class has been purposely omitted and applications should use one of the constants from this class. If the constants in this class are not sufficient to describe the role of an object, a subclass should be generated from this class and it should provide constants in a similar manner.

Field Summary
public static final  AccessibleRole ALERT    Object is used to alert the user about something. 
public static final  AccessibleRole COLUMN_HEADER    The header for a column of data. 
public static final  AccessibleRole CANVAS    Object that can be drawn into and is used to trap events. 
public static final  AccessibleRole COMBO_BOX    A list of choices the user can select from. Also optionally allows the user to enter a choice of their own. 
public static final  AccessibleRole DESKTOP_ICON    An iconified internal frame in a DESKTOP_PANE. 
public static final  AccessibleRole HTML_CONTAINER    An object containing a collection of Accessibles that together represents HTML content. The child Accessibles would include objects implementing AccessibleText, AccessibleHypertext, AccessibleIcon, and other interfaces. 
public static final  AccessibleRole INTERNAL_FRAME    A frame-like object that is clipped by a desktop pane. The desktop pane, internal frame, and desktop icon objects are often used to create multiple document interfaces within an application. 
public static final  AccessibleRole DESKTOP_PANE    A pane that supports internal frames and iconified versions of those internal frames. 
public static final  AccessibleRole OPTION_PANE    A specialized pane whose primary use is inside a DIALOG 
public static final  AccessibleRole WINDOW    A top level window with no title or border. 
public static final  AccessibleRole FRAME    A top level window with a title bar, border, menu bar, etc. It is often used as the primary window for an application. 
public static final  AccessibleRole DIALOG    A top level window with title bar and a border. A dialog is similar to a frame, but it has fewer properties and is often used as a secondary window for an application. 
public static final  AccessibleRole COLOR_CHOOSER    A specialized pane that lets the user choose a color. 
public static final  AccessibleRole DIRECTORY_PANE    A pane that allows the user to navigate through and select the contents of a directory. May be used by a file chooser. 
public static final  AccessibleRole FILE_CHOOSER    A specialized dialog that displays the files in the directory and lets the user select a file, browse a different directory, or specify a filename. May use the directory pane to show the contents of a directory. 
public static final  AccessibleRole FILLER    An object that fills up space in a user interface. It is often used in interfaces to tweak the spacing between components, but serves no other purpose. 
public static final  AccessibleRole HYPERLINK    A hypertext anchor 
public static final  AccessibleRole ICON    A small fixed size picture, typically used to decorate components. 
public static final  AccessibleRole LABEL    An object used to present an icon or short string in an interface. 
public static final  AccessibleRole ROOT_PANE    A specialized pane that has a glass pane and a layered pane as its children. 
public static final  AccessibleRole GLASS_PANE    A pane that is guaranteed to be painted on top of all panes beneath it. 
public static final  AccessibleRole LAYERED_PANE    A specialized pane that allows its children to be drawn in layers, providing a form of stacking order. This is usually the pane that holds the menu bar as well as the pane that contains most of the visual components in a window. 
public static final  AccessibleRole LIST    An object that presents a list of objects to the user and allows the user to select one or more of them. A list is usually contained within a scroll pane. 
public static final  AccessibleRole LIST_ITEM    An object that presents an element in a list. A list is usually contained within a scroll pane. 
public static final  AccessibleRole MENU_BAR    An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from. For example, a menu bar might contain menus for "File," "Edit," and "Help." 
public static final  AccessibleRole POPUP_MENU    A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices. 
public static final  AccessibleRole MENU    An object usually found inside a menu bar that contains a list of actions the user can choose from. A menu can have any object as its children, but most often they are menu items, other menus, or rudimentary objects such as radio buttons, check boxes, or separators. For example, an application may have an "Edit" menu that contains menu items for "Cut" and "Paste." 
public static final  AccessibleRole MENU_ITEM    An object usually contained in a menu that presents an action the user can choose. For example, the "Cut" menu item in an "Edit" menu would be an action the user can select to cut the selected area of text in a document. 
public static final  AccessibleRole SEPARATOR    An object usually contained in a menu to provide a visual and logical separation of the contents in a menu. For example, the "File" menu of an application might contain menu items for "Open," "Close," and "Exit," and will place a separator between "Close" and "Exit" menu items. 
public static final  AccessibleRole PAGE_TAB_LIST    An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object. The most common mechanism is a list of tabs at the top of the panel. The children of a page tab list are all page tabs. 
public static final  AccessibleRole PAGE_TAB    An object that is a child of a page tab list. Its sole child is the panel that is to be presented to the user when the user selects the page tab from the list of tabs in the page tab list. 
public static final  AccessibleRole PANEL    A generic container that is often used to group objects. 
public static final  AccessibleRole PROGRESS_BAR    An object used to indicate how much of a task has been completed. 
public static final  AccessibleRole PASSWORD_TEXT    A text object used for passwords, or other places where the text contents is not shown visibly to the user 
public static final  AccessibleRole PUSH_BUTTON    An object the user can manipulate to tell the application to do something. 
public static final  AccessibleRole TOGGLE_BUTTON    A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state. 
public static final  AccessibleRole CHECK_BOX    A choice that can be checked or unchecked and provides a separate indicator for the current state. 
public static final  AccessibleRole RADIO_BUTTON    A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked. 
public static final  AccessibleRole ROW_HEADER    The header for a row of data. 
public static final  AccessibleRole SCROLL_PANE    An object that allows a user to incrementally view a large amount of information. Its children can include scroll bars and a viewport. 
public static final  AccessibleRole SCROLL_BAR    An object usually used to allow a user to incrementally view a large amount of data. Usually used only by a scroll pane. 
public static final  AccessibleRole VIEWPORT    An object usually used in a scroll pane. It represents the portion of the entire data that the user can see. As the user manipulates the scroll bars, the contents of the viewport can change. 
public static final  AccessibleRole SLIDER    An object that allows the user to select from a bounded range. For example, a slider might be used to select a number between 0 and 100. 
public static final  AccessibleRole SPLIT_PANE    A specialized panel that presents two other panels at the same time. Between the two panels is a divider the user can manipulate to make one panel larger and the other panel smaller. 
public static final  AccessibleRole TABLE    An object used to present information in terms of rows and columns. An example might include a spreadsheet application. 
public static final  AccessibleRole TEXT    An object that presents text to the user. The text is usually editable by the user as opposed to a label. 
public static final  AccessibleRole TREE    An object used to present hierarchical information to the user. The individual nodes in the tree can be collapsed and expanded to provide selective disclosure of the tree's contents. 
public static final  AccessibleRole TOOL_BAR    A bar or palette usually composed of push buttons or toggle buttons. It is often used to provide the most frequently used functions for an application. 
public static final  AccessibleRole TOOL_TIP    An object that provides information about another object. The accessibleDescription property of the tool tip is often displayed to the user in a small "help bubble" when the user causes the mouse to hover over the object associated with the tool tip. 
public static final  AccessibleRole AWT_COMPONENT    An AWT component, but nothing else is known about it. 
public static final  AccessibleRole SWING_COMPONENT    A Swing component, but nothing else is known about it. 
public static final  AccessibleRole UNKNOWN    The object contains some Accessible information, but its role is not known. 
public static final  AccessibleRole STATUS_BAR    A STATUS_BAR is an simple component that can contain multiple labels of status information to the user. 
public static final  AccessibleRole DATE_EDITOR    A DATE_EDITOR is a component that allows users to edit java.util.Date and java.util.Time objects 
public static final  AccessibleRole SPIN_BOX    A SPIN_BOX is a simple spinner component and its main use is for simple numbers. 
public static final  AccessibleRole FONT_CHOOSER    A FONT_CHOOSER is a component that lets the user pick various attributes for fonts. 
public static final  AccessibleRole GROUP_BOX    A GROUP_BOX is a simple container that contains a border around it and contains components inside it. 
public static final  AccessibleRole HEADER    A text header
    since: 1.5 -
 
public static final  AccessibleRole FOOTER    A text footer
    since: 1.5 -
 
public static final  AccessibleRole PARAGRAPH    A text paragraph
    since: 1.5 -
 
public static final  AccessibleRole RULER    A ruler is an object used to measure distance
    since: 1.5 -
 
public static final  AccessibleRole EDITBAR    A role indicating the object acts as a formula for calculating a value. An example is a formula in a spreadsheet cell.
    since: 1.5 -
 
public static final  AccessibleRole PROGRESS_MONITOR    A role indicating the object monitors the progress of some operation.
    since: 1.5 -
 
Fields inherited from javax.accessibility.AccessibleBundle:
key
Constructor:
 protected AccessibleRole(String key) 
    Creates a new AccessibleRole using the given locale independent key. This should not be a public method. Instead, it is used to create the constants in this file to make it a strongly typed enumeration. Subclasses of this class should enforce similar policy.

    The key String should be a locale independent key for the role. It is not intended to be used as the actual String to display to the user. To get the localized string, use toDisplayString.

    Parameters:
    key - the locale independent name of the role.
    Also see:
    AccessibleBundle#toDisplayString
Methods from javax.accessibility.AccessibleBundle:
toDisplayString,   toDisplayString,   toDisplayString,   toString
Methods from java.lang.Object:
clone,   equals,   finalize,   getClass,   hashCode,   notify,   notifyAll,   toString,   wait,   wait,   wait