Method from javax.swing.text.html.AccessibleHTML$IconElementInfo$IconAccessibleContext Detail: |
public String getAccessibleDescription() {
return editor.getContentType();
}
Gets the accessibleDescription property of this object. If this
property isn't set, returns the content type of this
JEditorPane instead (e.g. "plain/text", "html/text"). |
public AccessibleIcon[] getAccessibleIcon() {
AccessibleIcon [] icons = new AccessibleIcon[1];
icons[0] = this;
return icons;
}
|
public String getAccessibleIconDescription() {
return ((ImageView)getView()).getAltText();
}
Gets the description of the icon. This is meant to be a brief
textual description of the object. For example, it might be
presented to a blind user to give an indication of the purpose
of the icon. |
public int getAccessibleIconHeight() {
if (height == -1) {
height = getImageSize(HTML.Attribute.HEIGHT);
}
return height;
}
Gets the height of the icon |
public int getAccessibleIconWidth() {
if (width == -1) {
width = getImageSize(HTML.Attribute.WIDTH);
}
return width;
}
Gets the width of the icon |
public String getAccessibleName() {
return getAccessibleIconDescription();
}
Gets the accessibleName property of this object. The accessibleName
property of an object is a localized String that designates the purpose
of the object. For example, the accessibleName property of a label
or button might be the text of the label or button itself. In the
case of an object that doesn't display its name, the accessibleName
should still be set. For example, in the case of a text field used
to enter the name of a city, the accessibleName for the en_US locale
could be 'city.' |
public AccessibleRole getAccessibleRole() {
return AccessibleRole.ICON;
}
Gets the role of this object. The role of the object is the generic
purpose or use of the class of this object. For example, the role
of a push button is AccessibleRole.PUSH_BUTTON. The roles in
AccessibleRole are provided so component developers can pick from
a set of predefined roles. This enables assistive technologies to
provide a consistent interface to various tweaked subclasses of
components (e.g., use AccessibleRole.PUSH_BUTTON for all components
that act like a push button) as well as distinguish between sublasses
that behave differently (e.g., AccessibleRole.CHECK_BOX for check boxes
and AccessibleRole.RADIO_BUTTON for radio buttons).
Note that the AccessibleRole class is also extensible, so
custom component developers can define their own AccessibleRole's
if the set of predefined roles is inadequate. |
public void setAccessibleIconDescription(String description) {
}
Sets the description of the icon. This is meant to be a brief
textual description of the object. For example, it might be
presented to a blind user to give an indication of the purpose
of the icon. |