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public class: DOMException [javadoc | source]

All Implemented Interfaces:

DOM operations only raise exceptions in "exceptional" circumstances, i.e., when an operation is impossible to perform (either for logical reasons, because data is lost, or because the implementation has become unstable). In general, DOM methods return specific error values in ordinary processing situations, such as out-of-bound errors when using NodeList.

Implementations should raise other exceptions under other circumstances. For example, implementations should raise an implementation-dependent exception if a null argument is passed when null was not expected.

Some languages and object systems do not support the concept of exceptions. For such systems, error conditions may be indicated using native error reporting mechanisms. For some bindings, for example, methods may return error codes similar to those listed in the corresponding method descriptions.

See also the Document Object Model (DOM) Level 3 Core Specification.
Field Summary
public  short code     
public static final  short INDEX_SIZE_ERR    If index or size is negative, or greater than the allowed value. 
public static final  short DOMSTRING_SIZE_ERR    If the specified range of text does not fit into a DOMString
public static final  short HIERARCHY_REQUEST_ERR    If any Node is inserted somewhere it doesn't belong. 
public static final  short WRONG_DOCUMENT_ERR    If a Node is used in a different document than the one that created it (that doesn't support it). 
public static final  short INVALID_CHARACTER_ERR    If an invalid or illegal character is specified, such as in an XML name. 
public static final  short NO_DATA_ALLOWED_ERR    If data is specified for a Node which does not support data. 
public static final  short NO_MODIFICATION_ALLOWED_ERR    If an attempt is made to modify an object where modifications are not allowed. 
public static final  short NOT_FOUND_ERR    If an attempt is made to reference a Node in a context where it does not exist. 
public static final  short NOT_SUPPORTED_ERR    If the implementation does not support the requested type of object or operation. 
public static final  short INUSE_ATTRIBUTE_ERR    If an attempt is made to add an attribute that is already in use elsewhere. 
public static final  short INVALID_STATE_ERR    If an attempt is made to use an object that is not, or is no longer, usable.
    since: DOM - Level 2
public static final  short SYNTAX_ERR    If an invalid or illegal string is specified.
    since: DOM - Level 2
public static final  short INVALID_MODIFICATION_ERR    If an attempt is made to modify the type of the underlying object.
    since: DOM - Level 2
public static final  short NAMESPACE_ERR    If an attempt is made to create or change an object in a way which is incorrect with regard to namespaces.
    since: DOM - Level 2
public static final  short INVALID_ACCESS_ERR    If a parameter or an operation is not supported by the underlying object.
    since: DOM - Level 2
public static final  short VALIDATION_ERR    If a call to a method such as insertBefore or removeChild would make the Node invalid with respect to "partial validity", this exception would be raised and the operation would not be done. This code is used in [DOM Level 3 Validation] . Refer to this specification for further information.
    since: DOM - Level 3
public static final  short TYPE_MISMATCH_ERR    If the type of an object is incompatible with the expected type of the parameter associated to the object.
    since: DOM - Level 3
static final  long serialVersionUID     
Fields inherited from java.lang.RuntimeException:
Fields inherited from java.lang.Exception:
 public DOMException(short code,
    String message) 
Methods from java.lang.Throwable:
fillInStackTrace,   getCause,   getLocalizedMessage,   getMessage,   getStackTrace,   initCause,   printStackTrace,   printStackTrace,   printStackTrace,   setStackTrace,   toString
Methods from java.lang.Object:
clone,   equals,   finalize,   getClass,   hashCode,   notify,   notifyAll,   toString,   wait,   wait,   wait