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    1   /*
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    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Oracle designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Oracle in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
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   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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   25   
   26   package javax.accessibility;
   27   
   28   import java.awt;
   29   import java.awt.event;
   30   
   31   /**
   32    * The AccessibleComponent interface should be supported by any object
   33    * that is rendered on the screen.  This interface provides the standard
   34    * mechanism for an assistive technology to determine and set the
   35    * graphical representation of an object.  Applications can determine
   36    * if an object supports the AccessibleComponent interface by first
   37    * obtaining its AccessibleContext
   38    * and then calling the
   39    * {@link AccessibleContext#getAccessibleComponent} method.
   40    * If the return value is not null, the object supports this interface.
   41    *
   42    * @see Accessible
   43    * @see Accessible#getAccessibleContext
   44    * @see AccessibleContext
   45    * @see AccessibleContext#getAccessibleComponent
   46    *
   47    * @author      Peter Korn
   48    * @author      Hans Muller
   49    * @author      Willie Walker
   50    */
   51   public interface AccessibleComponent {
   52   
   53       /**
   54        * Gets the background color of this object.
   55        *
   56        * @return the background color, if supported, of the object;
   57        * otherwise, null
   58        * @see #setBackground
   59        */
   60       public Color getBackground();
   61   
   62       /**
   63        * Sets the background color of this object.
   64        *
   65        * @param c the new Color for the background
   66        * @see #setBackground
   67        */
   68       public void setBackground(Color c);
   69   
   70       /**
   71        * Gets the foreground color of this object.
   72        *
   73        * @return the foreground color, if supported, of the object;
   74        * otherwise, null
   75        * @see #setForeground
   76        */
   77       public Color getForeground();
   78   
   79       /**
   80        * Sets the foreground color of this object.
   81        *
   82        * @param c the new Color for the foreground
   83        * @see #getForeground
   84        */
   85       public void setForeground(Color c);
   86   
   87       /**
   88        * Gets the Cursor of this object.
   89        *
   90        * @return the Cursor, if supported, of the object; otherwise, null
   91        * @see #setCursor
   92        */
   93       public Cursor getCursor();
   94   
   95       /**
   96        * Sets the Cursor of this object.
   97        *
   98        * @param cursor  the new Cursor for the object
   99        * @see #getCursor
  100        */
  101       public void setCursor(Cursor cursor);
  102   
  103       /**
  104        * Gets the Font of this object.
  105        *
  106        * @return the Font,if supported, for the object; otherwise, null
  107        * @see #setFont
  108        */
  109       public Font getFont();
  110   
  111       /**
  112        * Sets the Font of this object.
  113        *
  114        * @param f the new Font for the object
  115        * @see #getFont
  116        */
  117       public void setFont(Font f);
  118   
  119       /**
  120        * Gets the FontMetrics of this object.
  121        *
  122        * @param f the Font
  123        * @return the FontMetrics, if supported, the object; otherwise, null
  124        * @see #getFont
  125        */
  126       public FontMetrics getFontMetrics(Font f);
  127   
  128       /**
  129        * Determines if the object is enabled.  Objects that are enabled
  130        * will also have the AccessibleState.ENABLED state set in their
  131        * AccessibleStateSets.
  132        *
  133        * @return true if object is enabled; otherwise, false
  134        * @see #setEnabled
  135        * @see AccessibleContext#getAccessibleStateSet
  136        * @see AccessibleState#ENABLED
  137        * @see AccessibleStateSet
  138        */
  139       public boolean isEnabled();
  140   
  141       /**
  142        * Sets the enabled state of the object.
  143        *
  144        * @param b if true, enables this object; otherwise, disables it
  145        * @see #isEnabled
  146        */
  147       public void setEnabled(boolean b);
  148   
  149       /**
  150        * Determines if the object is visible.  Note: this means that the
  151        * object intends to be visible; however, it may not be
  152        * showing on the screen because one of the objects that this object
  153        * is contained by is currently not visible.  To determine if an object is
  154        * showing on the screen, use isShowing().
  155        * <p>Objects that are visible will also have the
  156        * AccessibleState.VISIBLE state set in their AccessibleStateSets.
  157        *
  158        * @return true if object is visible; otherwise, false
  159        * @see #setVisible
  160        * @see AccessibleContext#getAccessibleStateSet
  161        * @see AccessibleState#VISIBLE
  162        * @see AccessibleStateSet
  163        */
  164       public boolean isVisible();
  165   
  166       /**
  167        * Sets the visible state of the object.
  168        *
  169        * @param b if true, shows this object; otherwise, hides it
  170        * @see #isVisible
  171        */
  172       public void setVisible(boolean b);
  173   
  174       /**
  175        * Determines if the object is showing.  This is determined by checking
  176        * the visibility of the object and its ancestors.
  177        * Note: this
  178        * will return true even if the object is obscured by another (for example,
  179        * it is underneath a menu that was pulled down).
  180        *
  181        * @return true if object is showing; otherwise, false
  182        */
  183       public boolean isShowing();
  184   
  185       /**
  186        * Checks whether the specified point is within this object's bounds,
  187        * where the point's x and y coordinates are defined to be relative to the
  188        * coordinate system of the object.
  189        *
  190        * @param p the Point relative to the coordinate system of the object
  191        * @return true if object contains Point; otherwise false
  192        * @see #getBounds
  193        */
  194       public boolean contains(Point p);
  195   
  196       /**
  197        * Returns the location of the object on the screen.
  198        *
  199        * @return the location of the object on screen; null if this object
  200        * is not on the screen
  201        * @see #getBounds
  202        * @see #getLocation
  203        */
  204       public Point getLocationOnScreen();
  205   
  206       /**
  207        * Gets the location of the object relative to the parent in the form
  208        * of a point specifying the object's top-left corner in the screen's
  209        * coordinate space.
  210        *
  211        * @return An instance of Point representing the top-left corner of the
  212        * object's bounds in the coordinate space of the screen; null if
  213        * this object or its parent are not on the screen
  214        * @see #getBounds
  215        * @see #getLocationOnScreen
  216        */
  217       public Point getLocation();
  218   
  219       /**
  220        * Sets the location of the object relative to the parent.
  221        * @param p the new position for the top-left corner
  222        * @see #getLocation
  223        */
  224       public void setLocation(Point p);
  225   
  226       /**
  227        * Gets the bounds of this object in the form of a Rectangle object.
  228        * The bounds specify this object's width, height, and location
  229        * relative to its parent.
  230        *
  231        * @return A rectangle indicating this component's bounds; null if
  232        * this object is not on the screen.
  233        * @see #contains
  234        */
  235       public Rectangle getBounds();
  236   
  237       /**
  238        * Sets the bounds of this object in the form of a Rectangle object.
  239        * The bounds specify this object's width, height, and location
  240        * relative to its parent.
  241        *
  242        * @param r rectangle indicating this component's bounds
  243        * @see #getBounds
  244        */
  245       public void setBounds(Rectangle r);
  246   
  247       /**
  248        * Returns the size of this object in the form of a Dimension object.
  249        * The height field of the Dimension object contains this object's
  250        * height, and the width field of the Dimension object contains this
  251        * object's width.
  252        *
  253        * @return A Dimension object that indicates the size of this component;
  254        * null if this object is not on the screen
  255        * @see #setSize
  256        */
  257       public Dimension getSize();
  258   
  259       /**
  260        * Resizes this object so that it has width and height.
  261        *
  262        * @param d The dimension specifying the new size of the object.
  263        * @see #getSize
  264        */
  265       public void setSize(Dimension d);
  266   
  267       /**
  268        * Returns the Accessible child, if one exists, contained at the local
  269        * coordinate Point.
  270        *
  271        * @param p The point relative to the coordinate system of this object.
  272        * @return the Accessible, if it exists, at the specified location;
  273        * otherwise null
  274        */
  275       public Accessible getAccessibleAt(Point p);
  276   
  277       /**
  278        * Returns whether this object can accept focus or not.   Objects that
  279        * can accept focus will also have the AccessibleState.FOCUSABLE state
  280        * set in their AccessibleStateSets.
  281        *
  282        * @return true if object can accept focus; otherwise false
  283        * @see AccessibleContext#getAccessibleStateSet
  284        * @see AccessibleState#FOCUSABLE
  285        * @see AccessibleState#FOCUSED
  286        * @see AccessibleStateSet
  287        */
  288       public boolean isFocusTraversable();
  289   
  290       /**
  291        * Requests focus for this object.  If this object cannot accept focus,
  292        * nothing will happen.  Otherwise, the object will attempt to take
  293        * focus.
  294        * @see #isFocusTraversable
  295        */
  296       public void requestFocus();
  297   
  298       /**
  299        * Adds the specified focus listener to receive focus events from this
  300        * component.
  301        *
  302        * @param l the focus listener
  303        * @see #removeFocusListener
  304        */
  305       public void addFocusListener(FocusListener l);
  306   
  307       /**
  308        * Removes the specified focus listener so it no longer receives focus
  309        * events from this component.
  310        *
  311        * @param l the focus listener
  312        * @see #addFocusListener
  313        */
  314       public void removeFocusListener(FocusListener l);
  315   }

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